《空洞骑士:丝之歌》增加伤害Mod使用说明Hollow Knight: Song of Silk “adds damage mod usage instructions

开始游戏。玩家的伤害应该加倍。
运行一次游戏后,它会在 BepInEx/config/stebars.silksong.double-damage.cfg 创建一个配置文件。
编辑配置文件以更改伤害倍数。更改配置后,重新启动游戏以应用更改。
将乘数设置为 1 将使伤害与基础游戏相同。
您可以将其设置为小数,例如 1.5(仅 +50% 伤害)或 0.5(一半伤害,因此蚂蚁需要 8 次攻击才能杀死)。
它应该适用于玩家造成的所有伤害(通过钉子、工具等),但不适用于敌怪造成的伤害。乘数在所有其他修饰符之后应用。不适用于某些环境障碍物(例如分裂修女制作的藤蔓)。
Start the game. The player’s damage should be doubled.
After running the game once, it will create a configuration file in BepInEx/config/rebars.silksong.duble-damage.cfg.
Edit the configuration file to change the damage multiplier. After changing the configuration, restart the game to apply the changes. Setting the multiplier to 1 will result in the same damage as the base game.
You can set it to a decimal, such as 1.5 (only+50% damage) or 0.5 (half damage, so ants need 8 attacks to kill).
It should apply to all damage caused by players (through nails, tools, etc.), but not to damage caused by enemy monsters. The multiplier is applied after all other modifiers. Not applicable to certain environmental obstacles (such as vines made by splitting nuns).
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