旧MOD - 不再支持 这是针对RandyKnapps的史诗战利品和Tykea的生物战利品等级而设计的挑战模式配置,为最高8*级的生物设置战利品表,并显著提升世界难度。 该
4/10更新——Randyknapp在他的基础模组中为最高6级怪物添加了战利品表。鉴于他的模组已解决该问题,我不再计划更新此模组!
RandyKnapp创作了史诗战利品模组,这是游戏的一个绝佳补充,但伴随这些强力提升,游戏需要更高的难度!这正是Tykea(平滑大脑)登场之处……他制作了一个自定义生物战利品等级模组。
现在我修改了配置和战利品表,让这两个出色的模组能够协同工作!
警告!您应将军械库(Epic Loot)的配置设为允许无限掉落,而非仅按已拥有配方进行掉落。本包不含此配置文件,但若您已安装军械库并运行过游戏,则您已拥有该文件。它将位于BepinEx\Config文件夹中。
拾取哲学:
怪物1级和2级掉落附魔材料的几率较低,掉落装备的几率则更低。
等级3和4有更高几率掉落材料和物品
等级5时,你必定会获得某种神奇之物……
等级6至8:一件物品,极少数情况两件。更高魔法掉落几率。
9级传说装备是有可能的....
安装:
此包中有两个文件。一个是生物等级战利品配置文件,需要放在你的“BepInEx\Config”文件夹中;另一个是loottable.json文件,需要放在你的BepInEx\plugins\RandyKnapp-EpicLoot\文件夹中。
依赖项
赞美RandyKnapp和Tykea!
也感谢霍雷姆为此付出的基础工作。
示例战利品表:
具体分解如下:一级巨魔被击杀后,有30%几率掉落战利品。游戏将根据数组中的总权重掷骰(即1至15掷出材料,16掷出巨魔护甲)。若掷出巨魔护甲,则有99%几率为基础魔法物品,1%几率为稀有物品(史诗0%,传说0%)。
"对象":"巨魔"
"等级战利品":
{
"等级": 1,
"Drops": [ [0, 70], [1, 30] ],
战利品
{ "Item": "基础原料", "Weight": 15, "Rarity": [ 0, 0, 0, 0 ] }
{ "Item": "巨魔护甲", "Weight": 1, "Rarity": [ 99, 1, 0, 0 ] }
]
},
{
"Level": 2,
"Drops": [ [0, 50], [1, 50] ],
掠夺物品
{ "Item": "Tier0Ingredients", "Weight": 10, "Rarity": [ 0, 0, 0, 0 ] }
{ "Item": "巨魔护甲", "Weight": 2, "Rarity": [ 95, 4, 1, 0 ] }
]
},
{
"等级": 3,
"Drops": [ [0, 30], [1, 70] ],
掠夺品
{ "Item": "零阶材料", "Weight": 10, "Rarity": [ 0, 0, 0, 0 ] }
{ "Item": "一阶全物品", "Weight": 1, "Rarity": [ 65, 25, 10, 0 ] }
{ "Item": "巨魔护甲", "Weight": 3, "Rarity": [ 90, 8, 2, 0 ] }
]
}
{
"等级": 4,
"Drops": [ [0, 20], [1, 80] ],
"战利品"
{ "Item": "零级食材", "Weight": 10, "Rarity": [ 0, 0, 0, 0 ] }
{ "Item": "一级全域", "Weight": 2, "Rarity": [ 65, 25, 10, 0 ] }
{ "Item": "巨魔护甲", "Weight": 4, "Rarity": [ 85, 13, 2, 0 ] }
]
},
{
"等级": 5,
"掉落物": [ [1, 80], [2, 20] ],
"战利品"
{ "Item": "Tier0原料", "Weight": 10, "Rarity": [ 0, 0, 0, 0 ] }
{ "Item": "一级全物品", "Weight": 3, "Rarity": [ 65, 25, 10, 0 ] }
{ "Item": "巨魔护甲", "Weight": 5, "Rarity": [ 80, 16, 4, 0 ] }
]
},
{
"等级": 6,
"Drops": [ [1, 60], [2, 40] ],
“战利品”
{ "Item": "二阶全道具", "Weight": 40, "Rarity": [ 65, 25, 10, 0 ] }
{ "Item": "巨魔护甲", "Weight": 55, "Rarity": [ 75, 20, 5, 0 ] }
{ "Item": "巨魔护甲", "Weight": 5, "Rarity": [ 0, 0, 95, 5 ] }
]
},
{
"等级": 7,
"Drops": [ [1, 60], [2, 40] ],
战利品
{ "Item": "二阶全物品", "Weight": 35, "Rarity": [ 65, 25, 10, 0 ] }
{ "Item": "巨魔护甲", "Weight": 55, "Rarity": [ 75, 20, 5, 0 ] }
{ "Item": "巨魔护甲", "Weight": 10, "Rarity": [ 0, 0, 65, 35 ] }
]
},
{
"等级":8,
"Drops": [ [1, 50], [2, 50] ],
战利品
{ "Item": "二级万用", "Weight": 25, "Rarity": [ 65, 25, 10, 0 ] }
{ "Item": "巨魔护甲", "Weight": 35, "Rarity": [ 75, 20, 5, 0 ] }
{ "Item": "巨魔护甲", "Weight": 40, "Rarity": [ 0, 0, 65, 35 ] }