Configure Crops

创作者: vinay99
已更新:2025-07-03 14:40:10
2.6MB

关于此 MOD

A mod for adjusting crop field behaviour.
Overview
Mod Version: 1.0.0.7

Dependencies
Melon Preference Manager
Universal Lib

The options can be modified by pressing F5 on main menu in Melon Preference Manager.
Drag the slider to modify the values. Drag towards left or right corner to set an value to 'No Change'.

This mod allows options to configure crops.

IMPORTANT: If you are changing any duration then start with a new game only. Do not change duration if you are not starting new game.

The mod is supported for mono version and is tested for 0.9.7 version of game.

Configuration
The setting are in Farthest Frontier\Farthest Frontier (Mono)\UserData\VC_ConfigurableCropFields.cfg.
Settings can also be modified ingame by pressing F5 on main menu and use Melon Preference Manager.

Number of farmers per grid
The number of farmers in a field can be modified by changing below config.
This adjusts how many grid tiles each farmer is responsible for in a crop field.
Default is 1.0 (no change). Range: 0.5 to 2.0.
Values < 1.0 reduce grids per farmer, allowing more farmers per field.
Values > 1.0 increase grids per farmer, reducing the number of farmers per field.

# Grids covered per farmer modifier
"Grids per farmer multiplier" = 1.0


Maintenance modifiers
The maintenance values can be changed for days and weed suppression. By default all values are -1. Please change as required. The game default values for game (0.9.7e) are 80 and -18 respectively.

# Set Maintenance day (Min: 45, Max: 90). For using game default use -1.
"Maintenance days" = 60
# Set Maintenance day (Min: -30, Max: -5). For using game default use -1. More -ve is better suppression
"Maintenance weed suppression" = -1


Crop modifiers
Following categories can be adjusted:

       
  • Fertility change by a crop on harvesting
  • Days required to plant a a crop
  • Days required for a crop to mature
  • Weed level suppression by crop
  • Frost tolerance
  • Heat tolerance


How to use
There are 9 months available for planting as of 0.9.7 version. Each month is 30 days. So you can plan days accordingly for days. The days to rot are added to days to plant and mature. See below for rot days for each crop. So,
Total days = Plant + Mature + Rot days


       
  • To change fertility set value between -10 and 10. -ve value means fertility will increase after crop harvest. Set to 255 to use original game value.
  • Weed level can be modified in similar way as fertility.   
  • For modifying days to plant set value between 5 and 10. Set to -1 to use original game value.
  • For modifying days to mature set value between 25 and 150. Set to -1 to use original game value.   
  • For modifying heat and frost tolerance set value between 0-10, 0 means no tolerance while 10 means full tolerance. Set to -1 to use original game value.

IMPORTANT:

       
  • To increase fertility after crop harvest, make sure "Fertility" is -ve.
  • To decrease weed level after crop harvest, make sure "WeedLevel" is -ve.
  • -ve or 0 value for days is not allowed.


An example of changing Clover behavior is below:

[VC_ConfigurableCropFields]
# Fertility and and Weed Suppression between -10 to 10, or 255 for no change. Planting(5 to 10) & Mature(25 to 150) days, or -1 for no change.
[VC_ConfigurableCropFields."CloverField config"]
Fertility = -5
DaysToMature = 32
DaysOfPlanting = 5
WeedLevel = -8FrostTolerance = -1.0
HeatTolerance = -1.0


Original game values
Below are original game values for reference.
This will be shown on map start in MelonLoader console, if below is set to true.
"Show game original config" = true


------------------------------------------------------------------------------------------------------
                                             Original Config                                              
------------------------------------------------------------------------------------------------------
Crop            Fertility    Plant days   Mature days  Weed Supp    Rot days    Frost       Heat        
------------------------------------------------------------------------------------------------------
TurnipField     2            10           41           -4           30          10          5.333333    
CarrotField     2            10           58           0            30          10          3.333333    
WheatField      7            10           118          0            30          7.5         10          
BuckwheatField  1            10           60           -10          30          0           10          
RyeField        5            10           118          -6           30          10          10          
BeanField       -1           10           85           -2           30          0           10          
PeaField        -1           10           51           0            30          10          0           
CabbageField    4            10           85           -3           30          10          10          
LeekField       6            10           118          0            30          10          10          
FlaxField       2            10           95           -3           30          10          10          
CloverField     -3           10           64           -5           20          10          10          
HayField        1            10           150          -5           30          10          10          
Maintenance     -            -            80           -18          -           -           -           
------------------------------------------------------------------------------------------------------


Installation
Place VC_ConfigurableCropFields.dll in Farthest Frontier\Farthest Frontier (Mono)\Mods.

NOTE: Delete older VC_ConfigurableCropFields.cfg in Farthest Frontier\Farthest Frontier (Mono)\UserData on MOD update if settings are not applied.

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