This mod confgiures min and max storage quotas for items and adjusts storage capacity
OverviewVersion: 1.0.0.3
Dependencies Melon Preference Manager Universal Lib The options can be modified by pressing F5 on main menu in Melon Preference Manager.
Do you want to modify/limit storage for items in storage buildings? Then, this mod is for you.
This mod adds ability to increase or decrease storage quota item category wise for storage buildings.
You can also modify storage capacity of a building.
This mod is for mono version and is tested on 0.9.7.
ConfigurationConfiguration file is located at
Farthest Frontier\Farthest Frontier (Mono)\UserData\VC_UserStorageConfig.cfg.
Each section in the config customizes storage limits and capacity for a specific building, letting you control what and how much each building can store. The RootCellar is shown as example.
Note: Market building doesnt support min and max limits. Changing those in config file will have no effect. Storage capacity multiplies is valid though for Market.
RootCellar Configuration[VC_UserStorageConfig.RootCellar]
Apply = true
MaxLimits = [ 1000, 500, 100, -1, ]
MinLimits = [ 0, 0, 0, 0, ]
StorageCapacityMul = 1.0
ExplanationApply = true This enables the custom storage settings for the RootCellar.
MaxLimits = [ 1000, 500, 100, -1, ] Sets the maximum storage for each item category:
- FOOD: up to 1000 units
- RAW MATERIALS: up to 500 units
- PRODUCED: up to 100 units
- USABLES: unlimited (-1 means no cap)
MinLimits = [ 0, 0, 0, 0, ] Sets the minimum storage for each category (all set to 0, so no minimum required).
StorageCapacityMul = 1.0 Multiplies the building’s base storage capacity by 1.0 (no change).
You can adjust this between 0.5 (half capacity) and 100 (100x capacity).
Category OrderThe order for limits is always:
- FOOD
- RAW MATERIALS
- PRODUCED
- USABLES
How it works- When Apply is true, these limits override the default storage rules for the RootCellar.
- You can fine-tune how much of each item type the RootCellar can hold, or set -1 for unlimited.
- The same structure is used for other storage buildings (Granary, Storehouse, etc.), but with different values to suit their roles.
ExampleIf you want the RootCellar to only store food and nothing else, you could set:
MaxLimits = [ 1000, 0, 0, 0, ]
This would allow only food items to be stored, up to 1000 units for each item.