动物种群扫描仪Animal Population Scanner
关于这个模组
这台扫描仪会读取你的动物种群档案,显示里面的内容。
看看你的地图是否像你想的那样空无一人,还是你只是找错了地方。
实时模式可以实时查看你的击杀和重生情况,同时你在狩猎时也能看到。
About this mod
This scanner will read your animal population file and show what’s in it.
Find out if your map is as empty as you think or if you’ve just been looking in the wrong places.
With live mode to see your kills and the resulting re-spawns in real time while you hunt.
动物数量扫描
仪
这个扫描仪会读取你的动物数量文件并显示里面的内容。文件是只读打开的,所以人口不会被更改。定期备份存档文件仍然是个好主意。
有些事情你可能需要知道:
安装
这是一个独立的工具。它不会修改游戏本身,也不需要游戏运行。把整个文件夹(不仅仅是exe)解压到你喜欢的位置,然后启动应用。
注意1:你需要安装像7zip这样的归档工具。
注意2:一定要把它解压到本地硬盘。不要在7zip资源管理器窗口里运行应用!
我在哪里可以找到人口文件?
对大多数用户来说,这些文件应该在存档文件夹
:
C:\Users\[你的名字]\Documents\Avalanche Studios\COTW\Saves\[长号]\
对某些用户来说,应该在他们的OneDrive文件夹里。
难度评级
难度评级基于动物的体重。我用网上的数据尽量把权重和难度等级对应起来,但还是会有不匹配。请举报这些不匹配,以帮助改进该软件。
奖杯评级
人口档案中存储的奖杯评级用于预测奖牌。然而,对于具有TruRACS的动物,生成TruRACS时该值略有随机化。这可能导致接近门槛的动物获得奖牌的预测不准确。这对双向来说是有的,预测中的钻石可能会变成金牌,但TR很高的金牌仍然可以变成钻石。
无论如何,在绝大多数情况下,这个预测是正确的。
地图
地图用彩色点显示你已发现的选定物种需求区。它甚至会显示因“叠加”而在游戏中不再可见的需求区域。
在实时模式下,地图也会显示你当前的位置。此外,当前活跃的需求区将以物种图标显示。游戏中有一个过滤器,只显示特定物种。
RePopulation列表
标注为“RePopulation”的列表被游戏用来存储被杀的动物,直到它们重新生成。
(过去确实有不少bug,但最近游戏更新修复了。)
那些绿色条目是什么意思?
绿色参赛者有:
- 当前会话中生成的动物(当实时模式激活时)和/或
- 动物是自上一场游戏以来生成的(当你与较早的种群文件进行比较时)。
点击扫描器左下角的“生成”标签时,会看到这些工具的摘要。
Animal Population Scanner
This scanner will read your animal population file and show what’s in it. The file is opened read-only, so the population is not changed. It is still a good idea to back up your save game files regularly.
Some things you should probably know:
Installation
This is a stand-alone utility. It does not modify the game and doesn’t require the game to run. Extract the whole folder (not just the exe) to wherever you like and start the app.
Note1: You need to have an archive tool installed like 7zip.
Note2: Do extract it to you local drive. Don’t run the app from inside the 7zip explorer window!
Where can I find the population files?
For most users they should be located in the save game folder:
C:\Users\[Your name]\Documents\Avalanche Studios\COTW\Saves\[long number]\
For some users it is in their OneDrive folder.
Difficulty Rating
The difficulty rating is based on the animals weight. I used the data available on the internet to map the weight to the difficulty rating as good as possible, but there will be mismatches. Please report those mismatches to help improve this software.
Trophy Rating
The trophy rating stored in the population file is used to predict the medal. However, for animals with TruRACS this value is slightly randomized when the TruRACS is generated. This can result in incorrect medal predictions for animals that are close to the threshold. This goes both ways, a predicted diamond might end up as Gold, but a Gold with a high TR can still turn out as a Diamond.
Anyway, for the vast majority of cases, the prediction is correct.
The Map
The map displays your already discovered need zones for the selected species using colored spots. It will even display need zones that are no longer visible in-game due to ‘stacking’.
In live mode, the map will also display your current position. In addition, need zones that are active at the current time will be displayed with icons of the species. There is a filter available to display only specific species.
RePopulation List
The list labeled ‘RePopulation’ is used by the game to store killed animals until they re-spawn.
(It was quite bugged in the past but it seems that has been fixed in a recent game update.)
What do those green entries mean?
The green entries are:
- Animals that spawned in the current session (when live mode is active) and/or
- Animals spawned since a previous session (when you are comparing with an older population file).
You get a summary of those when you click on the “Spawned” label in the bottom left corner of the scanner.
